Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


A Tramp in the Streets

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

You heard the Flush Tramp boasting of his fortunes before he disappeared into a bottle. Maybe some of his fortunes are still tucked away on him?

Opportunities

Chance, or else another turn of fate's wheel

A Tramp's Fortunes

Stealth

How quick, how quiet, and how the shadows stick to you.

A chancy challenge

The Flush Tramp is a good sort, but certainly doesn't keep a close eye on his coins. His crumpled form lies in a lump in the gutter, and if you're quick there might be something good tucked away in his pockets.


You head out to the wide, dirt roads of Kingspear.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Always

Always

The Madam's Dilemna

The Ushuan Madam approaches you and asks for your confidence...

A Man of the Cloth

The Wandering Priest is a man of dark countenance and sunny language...

A Dream of a Fiery Path

Unlocked with Dreaming about: Oaken Eyes 3 - you have 3

The nightmare's flames course through the air, freezing in place as they tumble down through the eternal twilight into a misty sky, a burning comet through the otherwise still quietness...

A Tramp in the Streets

You heard the Flush Tramp boasting of his fortunes before he disappeared into a bottle...

A Dream About a Wind

You dream you are standing on top of a mountain spire...

Exercise

Training, straining, and challenging adversity can lead one to an improved state...


Always

Always

An Inviting Dinner

Unlocked with Inviting Invitation 2 - you have 2

"It has come to my attention," the Governor says halfway through the second course, "that you are--or would be--well-suited to a specific task I need tended to...


Exercise

Training, straining, and challenging adversity can lead one to an improved state. You'll gain a few scars at the very least.

Brawl

An almost impossible challenge

There're always people looking to scrape their knuckles and blow off some steam.Taking on all challengers can have both beneficial and disastrous health effects.

            20
            You need Attack 20 (you have 5)

            20
            Unlocked with Attack 20 - you have 5

Training

A high-risk challenge

Sweat and pain forge sailors, as well as merchants and land lubbers alike. Basic fitness, climbing, running, and martial training should offset the more decadent elements of your lifestyle.

Cliff climbing

A high-risk challenge

Climbing is an elementary part of life for anyone lives in more rural settlements, where the hillsides are sheer and the handholds are short and sharp. Most captains won't let you up into the rigging until you've scaled a spire.

            10
            You need Attack 10 (you have 5)

            10
            Unlocked with Attack 10 - you have 5


The Cut Duck

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always

Always


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


You have moved to a new area: The Cut Duck.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


A Dream of a Fiery Path

The nightmare's flames course through the air, freezing in place as they tumble down through the eternal twilight into a misty sky, a burning comet through the otherwise still quietness. You reach out and the flames flatten under your your fingers becoming a rich tapestry woven with silken threads of gold and ruby.

Step forward

This way will carry you along, away from the shadowy barque.


A Drink to Pass the Time

Kegs, casks, and bottles sit neatly behind the barkeep's strong arms and sharp eyes...

Talk over a chipped mug

The Cut Duck's barkeep is a weathered woman with an even temper, sharp words and sharper ears...

Head outside

Kingspear isn't a big town, but it's as quaint as a rural farming village gets...

Always

Always

A Tramp in the Streets

; you must be in Kingspear Streets to play this card.


Always

Always


Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


A Tramp in the Streets

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

You heard the Flush Tramp boasting of his fortunes before he disappeared into a bottle. Maybe some of his fortunes are still tucked away on him?

Opportunities

Chance, or else another turn of fate's wheel

A Tramp's Fortunes

A chancy challenge

The Flush Tramp is a good sort, but certainly doesn't keep a close eye on his coins. His crumpled form lies in a lump in the gutter, and if you're quick there might be something good tucked away in his pockets.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Always

Always


A Dream About a Wind

You dream you are standing on top of a mountain spire. Wind swirls around you, almost lifting you into the air. You feel the sun grow cold. Clouds streak across the blue sky above in fat corkscrews. Something whistles in the sky around you.

Listen to the wind

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.


The Cut Duck

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always

Always


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


A Man of the Cloth

The Wandering Priest is a man of dark countenance and sunny language. He leans against a rain barrel, smoking a crooked cigarette, smiling up at the blue sky. He wears a neat blue vest over a shirt adorned with small holy symbols on the cuffs and collar. His ragged black hair falls to his shoulders. He introduces himself as a priest to all faiths, though behind his hand he admits that he worships Lyanhk.

Ask what he's heard

A tough challenge

This Wandering Priest looks windswept and worldly. He'll definitely have a word or two to spare.

Introduce yourself

Offer a hand and a name. Maybe make a friend.


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


Kingspear Temple

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

Simple fishers have simple faiths. Whatever they are, folk congregate here to make their prayers and find their peace.

Always

Always


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


A Man of the Cloth

The Wandering Priest is a man of dark countenance and sunny language. He leans against a rain barrel, smoking a crooked cigarette, smiling up at the blue sky. He wears a neat blue vest over a shirt adorned with small holy symbols on the cuffs and collar. His ragged black hair falls to his shoulders. He introduces himself as a priest to all faiths, though behind his hand he admits that he worships Lyanhk.

Ask what he's heard

A tough challenge

This Wandering Priest looks windswept and worldly. He'll definitely have a word or two to spare.

Introduce yourself

Offer a hand and a name. Maybe make a friend.


The Cut Duck

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always

Always


Always

Always


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


The Madam's Dilemna

The Ushuan Madam approaches you and asks for your confidence. "It is a matter of some discretion," she whispers in lurid musical tones from behind her veil, "but if you return what was taken from me, I shall speak to those sharp ears I know of your worth."

Opportunities

Chance, or else another turn of fate's wheel

Accept the Madam's request

The Ushuan Magi always repay their debts, though often in unforeseen ways. Helping any of them can often go a long way to securing success in such wild and dangerous skies.

Politely decline

This is not the sort of work you like to take on.


Always

Always


Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


A Dream of a Fiery Path

The nightmare's flames course through the air, freezing in place as they tumble down through the eternal twilight into a misty sky, a burning comet through the otherwise still quietness. You reach out and the flames flatten under your your fingers becoming a rich tapestry woven with silken threads of gold and ruby.

Step forward

This way will carry you along, away from the shadowy barque.


The Cut Duck

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always

Always


Always

Always


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Kingspear Docks

A rough place, as docks often are. Small boats come and go, as well as the occasional ship.

Always

Always


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


Exercise

Training, straining, and challenging adversity can lead one to an improved state. You'll gain a few scars at the very least.

Brawl

An almost impossible challenge

There're always people looking to scrape their knuckles and blow off some steam.Taking on all challengers can have both beneficial and disastrous health effects.

Training

A high-risk challenge

Sweat and pain forge sailors, as well as merchants and land lubbers alike. Basic fitness, climbing, running, and martial training should offset the more decadent elements of your lifestyle.

Cliff climbing

A high-risk challenge

Climbing is an elementary part of life for anyone lives in more rural settlements, where the hillsides are sheer and the handholds are short and sharp. Most captains won't let you up into the rigging until you've scaled a spire.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


The Cut Duck

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always

Always


The Cut Duck

Always

Always


Head

Things that go on top.

A Gentleperson of Note

You shall be remembered...

Once, a rural farmer

You worked the land, and so the spire worked you.

Once, a merchant child

You were raised with an eye for business; the fall of coins catches your ear.

Stealth

How quick, how quiet, and how the shadows stick to you.

Brass Coins

The most common of coins, stamped with the King's mark.

Silver Flan

Stamped oblong rectangles of some worth.

Gold Pieces

Hard currency. Well, biteably hard currency.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


A Dream About a Wind

You dream you are standing on top of a mountain spire. Wind swirls around you, almost lifting you into the air. You feel the sun grow cold. Clouds streak across the blue sky above in fat corkscrews. Something whistles in the sky around you.

Listen to the wind

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.


Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


Always

Always


You head out to the wide, dirt roads of Kingspear.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


A Tramp in the Streets

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

You heard the Flush Tramp boasting of his fortunes before he disappeared into a bottle. Maybe some of his fortunes are still tucked away on him?

Opportunities

Chance, or else another turn of fate's wheel

A Tramp's Fortunes

A chancy challenge

The Flush Tramp is a good sort, but certainly doesn't keep a close eye on his coins. His crumpled form lies in a lump in the gutter, and if you're quick there might be something good tucked away in his pockets.


Always

Always


The Cut Duck

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always


A Dream About a Wind

You dream you are standing on top of a mountain spire. Wind swirls around you, almost lifting you into the air. You feel the sun grow cold. Clouds streak across the blue sky above in fat corkscrews. Something whistles in the sky around you.

Listen to the wind

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.


Always

Always


The Cut Duck

Always


A Man of the Cloth

The Wandering Priest is a man of dark countenance and sunny language. He leans against a rain barrel, smoking a crooked cigarette, smiling up at the blue sky. He wears a neat blue vest over a shirt adorned with small holy symbols on the cuffs and collar. His ragged black hair falls to his shoulders. He introduces himself as a priest to all faiths, though behind his hand he admits that he worships Lyanhk.

Ask what he's heard

A tough challenge

This Wandering Priest looks windswept and worldly. He'll definitely have a word or two to spare.

Introduce yourself

Offer a hand and a name. Maybe make a friend.


You have moved to a new area: The Cut Duck.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


Talk over a chipped mug

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

The Cut Duck's barkeep is a weathered woman with an even temper, sharp words and sharper ears. Perhaps she's heard something of note.

Always

Always

Ask if she's heard any rumours

A chancy challenge

A certain inclination of the head. A solitary raised eyebrow. A pointed look. What has she heard?


Head outside

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


Always

Always


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


The Madam's Dilemna

The Ushuan Madam approaches you and asks for your confidence. "It is a matter of some discretion," she whispers in lurid musical tones from behind her veil, "but if you return what was taken from me, I shall speak to those sharp ears I know of your worth."

Opportunities

Chance, or else another turn of fate's wheel

Accept the Madam's request

The Ushuan Magi always repay their debts, though often in unforeseen ways. Helping any of them can often go a long way to securing success in such wild and dangerous skies.

Politely decline

This is not the sort of work you like to take on.


Always

Always


A Dream of a Fiery Path

The nightmare's flames course through the air, freezing in place as they tumble down through the eternal twilight into a misty sky, a burning comet through the otherwise still quietness. You reach out and the flames flatten under your your fingers becoming a rich tapestry woven with silken threads of gold and ruby.

Step forward

This way will carry you along, away from the shadowy barque.


The Cut Duck

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always

Always


Always

Always


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


A Tramp in the Streets

You heard the Flush Tramp boasting of his fortunes before he disappeared into a bottle. Maybe some of his fortunes are still tucked away on him?

Opportunities

Chance, or else another turn of fate's wheel

A Tramp's Fortunes

A chancy challenge

A Tramp in the Streets

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

The Flush Tramp is a good sort, but certainly doesn't keep a close eye on his coins. His crumpled form lies in a lump in the gutter, and if you're quick there might be something good tucked away in his pockets.


Always

Always


Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


Exercise

Training, straining, and challenging adversity can lead one to an improved state. You'll gain a few scars at the very least.

Brawl

An almost impossible challenge

There're always people looking to scrape their knuckles and blow off some steam.Taking on all challengers can have both beneficial and disastrous health effects.

Training

A high-risk challenge

Sweat and pain forge sailors, as well as merchants and land lubbers alike. Basic fitness, climbing, running, and martial training should offset the more decadent elements of your lifestyle.

Cliff climbing

A high-risk challenge

Climbing is an elementary part of life for anyone lives in more rural settlements, where the hillsides are sheer and the handholds are short and sharp. Most captains won't let you up into the rigging until you've scaled a spire.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


A Drink to Pass the Time

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kegs, casks, and bottles sit neatly behind the barkeep's strong arms and sharp eyes. She rubs down mugs and glasses as she survey's her bustling common room. The Cut Duck always has someone drinking, no matter the hour of day.

Always

Always

A cheap, rough drink

Grog, or ale, or rough cask for the truly poor or suecidedly adventurous.

            5
            You need 5 x Brass Coins  (you have 42)

            5
            Unlocked with 5 x Brass Coins  - you have 42

Harder fare

Short mugs replace glass shot glasses in less-than-respectable establishments. Their contents varies between rotgut and outright poison.

            15
            You need 15 x Brass Coins  (you have 42)

            15
            Unlocked with 15 x Brass Coins  - you have 42

A special something from 'neath the counter

For several gleaming flans, the barkeep will produce a glass bottle with an indescribable label, though she promises you it's a deal at what she's asking.

            7
            You need 7 x Silver Flan  (you have 100)

            7
            Unlocked with 7 x Silver Flan  - you have 100


The Cut Duck

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always

Always


Always

Always


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Exercise

Training, straining, and challenging adversity can lead one to an improved state. You'll gain a few scars at the very least.

Opportunities

Chance, or else another turn of fate's wheel

Brawl

An almost impossible challenge

There're always people looking to scrape their knuckles and blow off some steam.Taking on all challengers can have both beneficial and disastrous health effects.

Training

A high-risk challenge

Sweat and pain forge sailors, as well as merchants and land lubbers alike. Basic fitness, climbing, running, and martial training should offset the more decadent elements of your lifestyle.

Cliff climbing

A high-risk challenge

Climbing is an elementary part of life for anyone lives in more rural settlements, where the hillsides are sheer and the handholds are short and sharp. Most captains won't let you up into the rigging until you've scaled a spire.


Always

Always


Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


A Dream of a Fiery Path

The nightmare's flames course through the air, freezing in place as they tumble down through the eternal twilight into a misty sky, a burning comet through the otherwise still quietness. You reach out and the flames flatten under your your fingers becoming a rich tapestry woven with silken threads of gold and ruby.

Step forward

This way will carry you along, away from the shadowy barque.


Always

Always


Head outside

Always


A Tramp in the Streets

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

You heard the Flush Tramp boasting of his fortunes before he disappeared into a bottle. Maybe some of his fortunes are still tucked away on him?

A Tramp's Fortunes

A chancy challenge

The Flush Tramp is a good sort, but certainly doesn't keep a close eye on his coins. His crumpled form lies in a lump in the gutter, and if you're quick there might be something good tucked away in his pockets.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


A Dream About a Wind

You dream you are standing on top of a mountain spire. Wind swirls around you, almost lifting you into the air. You feel the sun grow cold. Clouds streak across the blue sky above in fat corkscrews. Something whistles in the sky around you.

Listen to the wind

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.


The Cut Duck

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always

Always


Always

Always


A Man of the Cloth

The Wandering Priest is a man of dark countenance and sunny language. He leans against a rain barrel, smoking a crooked cigarette, smiling up at the blue sky. He wears a neat blue vest over a shirt adorned with small holy symbols on the cuffs and collar. His ragged black hair falls to his shoulders. He introduces himself as a priest to all faiths, though behind his hand he admits that he worships Lyanhk.

Ask what he's heard

A tough challenge

This Wandering Priest looks windswept and worldly. He'll definitely have a word or two to spare.

Introduce yourself

Offer a hand and a name. Maybe make a friend.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


Talk over a chipped mug

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

The Cut Duck's barkeep is a weathered woman with an even temper, sharp words and sharper ears. Perhaps she's heard something of note.

Always

Always

Ask if she's heard any rumours

A chancy challenge

A certain inclination of the head. A solitary raised eyebrow. A pointed look. What has she heard?


Head outside

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


Always

Always


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


The Madam's Dilemna

The Ushuan Madam approaches you and asks for your confidence. "It is a matter of some discretion," she whispers in lurid musical tones from behind her veil, "but if you return what was taken from me, I shall speak to those sharp ears I know of your worth."

Opportunities

Chance, or else another turn of fate's wheel

Accept the Madam's request

The Ushuan Magi always repay their debts, though often in unforeseen ways. Helping any of them can often go a long way to securing success in such wild and dangerous skies.

Politely decline

This is not the sort of work you like to take on.


Always

Always


The Cut Duck

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always

Always


A Dream of a Fiery Path

The nightmare's flames course through the air, freezing in place as they tumble down through the eternal twilight into a misty sky, a burning comet through the otherwise still quietness. You reach out and the flames flatten under your your fingers becoming a rich tapestry woven with silken threads of gold and ruby.

Step forward

This way will carry you along, away from the shadowy barque.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


A Tramp in the Streets

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

You heard the Flush Tramp boasting of his fortunes before he disappeared into a bottle. Maybe some of his fortunes are still tucked away on him?

A Tramp's Fortunes

A chancy challenge

The Flush Tramp is a good sort, but certainly doesn't keep a close eye on his coins. His crumpled form lies in a lump in the gutter, and if you're quick there might be something good tucked away in his pockets.


Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


Always

Always


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Head outside

Always

Always


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


To the streets

Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Time to finish up your drink and head out.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

A Gentleperson of Note

You shall be remembered...

Once, a rural farmer

You worked the land, and so the spire worked you.

Once, a merchant child

You were raised with an eye for business; the fall of coins catches your ear.

Brass Coins

The most common of coins, stamped with the King's mark.

Silver Flan

Stamped oblong rectangles of some worth.

Gold Pieces

Hard currency. Well, biteably hard currency.


The Cut Duck

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always

Always


Always

Always


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Exercise

Training, straining, and challenging adversity can lead one to an improved state. You'll gain a few scars at the very least.

Opportunities

Chance, or else another turn of fate's wheel

Brawl

An almost impossible challenge

There're always people looking to scrape their knuckles and blow off some steam.Taking on all challengers can have both beneficial and disastrous health effects.

Training

A high-risk challenge

Sweat and pain forge sailors, as well as merchants and land lubbers alike. Basic fitness, climbing, running, and martial training should offset the more decadent elements of your lifestyle.

Cliff climbing

A high-risk challenge

Climbing is an elementary part of life for anyone lives in more rural settlements, where the hillsides are sheer and the handholds are short and sharp. Most captains won't let you up into the rigging until you've scaled a spire.


Always

Always


Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


Kingspear Temple

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

Simple fishers have simple faiths. Whatever they are, folk congregate here to make their prayers and find their peace.

Always

Always


You head out to the wide, dirt roads of Kingspear.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


The Madam's Dilemna

The Ushuan Madam approaches you and asks for your confidence. "It is a matter of some discretion," she whispers in lurid musical tones from behind her veil, "but if you return what was taken from me, I shall speak to those sharp ears I know of your worth."

Accept the Madam's request

The Ushuan Magi always repay their debts, though often in unforeseen ways. Helping any of them can often go a long way to securing success in such wild and dangerous skies.

Politely decline

This is not the sort of work you like to take on.


The Cut Duck

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always

Always


Always

Always


You have moved to a new area: The Cut Duck.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


A Dream About a Wind

You dream you are standing on top of a mountain spire. Wind swirls around you, almost lifting you into the air. You feel the sun grow cold. Clouds streak across the blue sky above in fat corkscrews. Something whistles in the sky around you.

Opportunities

Chance, or else another turn of fate's wheel

Listen to the wind

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.


Always

Always


Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


A Man of the Cloth

The Wandering Priest is a man of dark countenance and sunny language. He leans against a rain barrel, smoking a crooked cigarette, smiling up at the blue sky. He wears a neat blue vest over a shirt adorned with small holy symbols on the cuffs and collar. His ragged black hair falls to his shoulders. He introduces himself as a priest to all faiths, though behind his hand he admits that he worships Lyanhk.

Ask what he's heard

A tough challenge

This Wandering Priest looks windswept and worldly. He'll definitely have a word or two to spare.

Introduce yourself

Offer a hand and a name. Maybe make a friend.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


The Cut Duck

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always

Always


The Cut Duck

Always

Always


Head

Things that go on top.

A Gentleperson of Note

You shall be remembered...

Once, a rural farmer

You worked the land, and so the spire worked you.

Once, a merchant child

You were raised with an eye for business; the fall of coins catches your ear.

Brass Coins

The most common of coins, stamped with the King's mark.

Silver Flan

Stamped oblong rectangles of some worth.

Gold Pieces

Hard currency. Well, biteably hard currency.


Always

Always


The Cut Duck

Always


Talk over a chipped mug

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

The Cut Duck's barkeep is a weathered woman with an even temper, sharp words and sharper ears. Perhaps she's heard something of note.

Always

Always

Ask if she's heard any rumours

A chancy challenge

A certain inclination of the head. A solitary raised eyebrow. A pointed look. What has she heard?


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


A Dream of a Fiery Path

The nightmare's flames course through the air, freezing in place as they tumble down through the eternal twilight into a misty sky, a burning comet through the otherwise still quietness. You reach out and the flames flatten under your your fingers becoming a rich tapestry woven with silken threads of gold and ruby.

Step forward

This way will carry you along, away from the shadowy barque.


Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


Always

Always


You head out to the wide, dirt roads of Kingspear.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


A Tramp in the Streets

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

You heard the Flush Tramp boasting of his fortunes before he disappeared into a bottle. Maybe some of his fortunes are still tucked away on him?

Opportunities

Chance, or else another turn of fate's wheel

A Tramp's Fortunes

A chancy challenge

The Flush Tramp is a good sort, but certainly doesn't keep a close eye on his coins. His crumpled form lies in a lump in the gutter, and if you're quick there might be something good tucked away in his pockets.


Always

Always


The Cut Duck

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always


A Man of the Cloth

The Wandering Priest is a man of dark countenance and sunny language. He leans against a rain barrel, smoking a crooked cigarette, smiling up at the blue sky. He wears a neat blue vest over a shirt adorned with small holy symbols on the cuffs and collar. His ragged black hair falls to his shoulders. He introduces himself as a priest to all faiths, though behind his hand he admits that he worships Lyanhk.

Ask what he's heard

A tough challenge

This Wandering Priest looks windswept and worldly. He'll definitely have a word or two to spare.

Introduce yourself

Offer a hand and a name. Maybe make a friend.


You have moved to a new area: The Cut Duck.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


Exercise

Training, straining, and challenging adversity can lead one to an improved state. You'll gain a few scars at the very least.

Brawl

An almost impossible challenge

There're always people looking to scrape their knuckles and blow off some steam.Taking on all challengers can have both beneficial and disastrous health effects.

Training

A high-risk challenge

Sweat and pain forge sailors, as well as merchants and land lubbers alike. Basic fitness, climbing, running, and martial training should offset the more decadent elements of your lifestyle.

Cliff climbing

A high-risk challenge

Climbing is an elementary part of life for anyone lives in more rural settlements, where the hillsides are sheer and the handholds are short and sharp. Most captains won't let you up into the rigging until you've scaled a spire.


Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


Always

Always


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


A Drink to Pass the Time

Kegs, casks, and bottles sit neatly behind the barkeep's strong arms and sharp eyes. She rubs down mugs and glasses as she survey's her bustling common room. The Cut Duck always has someone drinking, no matter the hour of day.

Always

Always

A cheap, rough drink

A Drink to Pass the Time

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Grog, or ale, or rough cask for the truly poor or suecidedly adventurous.

Harder fare

Short mugs replace glass shot glasses in less-than-respectable establishments. Their contents varies between rotgut and outright poison.

For several gleaming flans, the barkeep will produce a glass bottle with an indescribable label, though she promises you it's a deal at what she's asking.


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


The Cut Duck

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always

Always


The Madam's Dilemna

The Ushuan Madam approaches you and asks for your confidence. "It is a matter of some discretion," she whispers in lurid musical tones from behind her veil, "but if you return what was taken from me, I shall speak to those sharp ears I know of your worth."

Accept the Madam's request

The Ushuan Magi always repay their debts, though often in unforeseen ways. Helping any of them can often go a long way to securing success in such wild and dangerous skies.

Politely decline

This is not the sort of work you like to take on.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


A Dream About a Wind

You dream you are standing on top of a mountain spire. Wind swirls around you, almost lifting you into the air. You feel the sun grow cold. Clouds streak across the blue sky above in fat corkscrews. Something whistles in the sky around you.

Listen to the wind

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.


Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


Always

Always


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Exercise

Training, straining, and challenging adversity can lead one to an improved state. You'll gain a few scars at the very least.

Opportunities

Chance, or else another turn of fate's wheel

Brawl

An almost impossible challenge

There're always people looking to scrape their knuckles and blow off some steam.Taking on all challengers can have both beneficial and disastrous health effects.

Training

A high-risk challenge

Sweat and pain forge sailors, as well as merchants and land lubbers alike. Basic fitness, climbing, running, and martial training should offset the more decadent elements of your lifestyle.

Cliff climbing

A high-risk challenge

Climbing is an elementary part of life for anyone lives in more rural settlements, where the hillsides are sheer and the handholds are short and sharp. Most captains won't let you up into the rigging until you've scaled a spire.


Always

Always


The Cut Duck

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always

Always


A Dream About a Wind

You dream you are standing on top of a mountain spire. Wind swirls around you, almost lifting you into the air. You feel the sun grow cold. Clouds streak across the blue sky above in fat corkscrews. Something whistles in the sky around you.

Listen to the wind

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


The Madam's Dilemna

The Ushuan Madam approaches you and asks for your confidence. "It is a matter of some discretion," she whispers in lurid musical tones from behind her veil, "but if you return what was taken from me, I shall speak to those sharp ears I know of your worth."

Accept the Madam's request

The Ushuan Magi always repay their debts, though often in unforeseen ways. Helping any of them can often go a long way to securing success in such wild and dangerous skies.

Politely decline

This is not the sort of work you like to take on.


Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


Always

Always


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Head outside

Always

Always


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


To the streets

Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Time to finish up your drink and head out.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

A Gentleperson of Note

You shall be remembered...

Once, a rural farmer

You worked the land, and so the spire worked you.

Once, a merchant child

You were raised with an eye for business; the fall of coins catches your ear.

Brass Coins

The most common of coins, stamped with the King's mark.

Silver Flan

Stamped oblong rectangles of some worth.

Gold Pieces

Hard currency. Well, biteably hard currency.


The Cut Duck

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always

Always


Always

Always


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


A Tramp in the Streets

You heard the Flush Tramp boasting of his fortunes before he disappeared into a bottle. Maybe some of his fortunes are still tucked away on him?

Opportunities

Chance, or else another turn of fate's wheel

A Tramp's Fortunes

Stealth

How quick, how quiet, and how the shadows stick to you.

A chancy challenge

The Flush Tramp is a good sort, but certainly doesn't keep a close eye on his coins. His crumpled form lies in a lump in the gutter, and if you're quick there might be something good tucked away in his pockets.


Always

Always


Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


A Dream of a Fiery Path

The nightmare's flames course through the air, freezing in place as they tumble down through the eternal twilight into a misty sky, a burning comet through the otherwise still quietness. You reach out and the flames flatten under your your fingers becoming a rich tapestry woven with silken threads of gold and ruby.

Step forward

This way will carry you along, away from the shadowy barque.


Always

Always


Head outside

Always


A Man of the Cloth

The Wandering Priest is a man of dark countenance and sunny language. He leans against a rain barrel, smoking a crooked cigarette, smiling up at the blue sky. He wears a neat blue vest over a shirt adorned with small holy symbols on the cuffs and collar. His ragged black hair falls to his shoulders. He introduces himself as a priest to all faiths, though behind his hand he admits that he worships Lyanhk.

Ask what he's heard

A tough challenge

This Wandering Priest looks windswept and worldly. He'll definitely have a word or two to spare.

Introduce yourself

Offer a hand and a name. Maybe make a friend.


You head out to the wide, dirt roads of Kingspear.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


Kingspear Docks

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

A rough place, as docks often are. Small boats come and go, as well as the occasional ship.

Always

Always


The Cut Duck

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always

Always


Always

Always


You have moved to a new area: The Cut Duck.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


The Cut Duck

Always

Always


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


To the Duck

The Cut Duck

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.


Head

Things that go on top.

A Gentleperson of Note

You shall be remembered...

Once, a rural farmer

You worked the land, and so the spire worked you.

Once, a merchant child

You were raised with an eye for business; the fall of coins catches your ear.

Brass Coins

The most common of coins, stamped with the King's mark.

Silver Flan

Stamped oblong rectangles of some worth.

Gold Pieces

Hard currency. Well, biteably hard currency.


Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


Always

Always


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


A Tramp in the Streets

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

You heard the Flush Tramp boasting of his fortunes before he disappeared into a bottle. Maybe some of his fortunes are still tucked away on him?

Opportunities

Chance, or else another turn of fate's wheel

A Tramp's Fortunes

A chancy challenge

The Flush Tramp is a good sort, but certainly doesn't keep a close eye on his coins. His crumpled form lies in a lump in the gutter, and if you're quick there might be something good tucked away in his pockets.


Always

Always


The Cut Duck

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always


Exercise

Training, straining, and challenging adversity can lead one to an improved state. You'll gain a few scars at the very least.

Brawl

An almost impossible challenge

There're always people looking to scrape their knuckles and blow off some steam.Taking on all challengers can have both beneficial and disastrous health effects.

Training

A high-risk challenge

Sweat and pain forge sailors, as well as merchants and land lubbers alike. Basic fitness, climbing, running, and martial training should offset the more decadent elements of your lifestyle.

Cliff climbing

A high-risk challenge

Climbing is an elementary part of life for anyone lives in more rural settlements, where the hillsides are sheer and the handholds are short and sharp. Most captains won't let you up into the rigging until you've scaled a spire.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


Opportunities

Chance, or else another turn of fate's wheel

Always

Always


A Dream About a Wind

You dream you are standing on top of a mountain spire. Wind swirls around you, almost lifting you into the air. You feel the sun grow cold. Clouds streak across the blue sky above in fat corkscrews. Something whistles in the sky around you.

Listen to the wind

Luck

Watch for the fall of a card.

A matter of luck: it could go either way.


Head outside

The Cut Duck

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

Kingspear isn't a big town, but it's as quaint as a rural farming village gets.

Always

Always

To the streets

Time to finish up your drink and head out.


Always

Always


You head out to the wide, dirt roads of Kingspear.


Head

Things that go on top.

Bruised Tricorne

A cocked wool-felt hat that keeps off the rain and the sun.

Clothing

Roughspun Clothing

Threadbare, and not terribly fashionable, but you're covered.

Well-cut Clothes

Not exactly tailored, but they fit well, and you look like they fit well. That alone stands you apart.

Weapon

Blackgrease Dagger

Not very sharp, but enthusiastic about being used to pry open a door, unlock a chest, or else planted in someone's back.

Documents

Writs, forms, and other barely-legible scraps.

Rumours

Tall tales, stories, and sometimes secrets.

Tall Tale

Well, I heard that, but did you hear...

Incredible Indication

Could be, could be...but that simply could not be credible.

A Gentlewoman of Quality

A woman to remember, to be sure...

Once, a sky fisher

Dangling barbed fishing lines is but one of many skills.

Once, a navy brat

You come from a great history, though it may not be what you would prefer.

Stealth

How quick, how quiet, and how the shadows stick to you.

Perception

Watchful, sharp, perceptive. You spot it and catch on quick.

Diplomacy

Your words, your wit, and wiles that lead them to sway.

Attack

Your fists, your steel, your fire. This is how well you fight.


The Madam's Dilemna

The Ushuan Madam approaches you and asks for your confidence. "It is a matter of some discretion," she whispers in lurid musical tones from behind her veil, "but if you return what was taken from me, I shall speak to those sharp ears I know of your worth."

Opportunities

Chance, or else another turn of fate's wheel

Accept the Madam's request

The Ushuan Magi always repay their debts, though often in unforeseen ways. Helping any of them can often go a long way to securing success in such wild and dangerous skies.

Politely decline

This is not the sort of work you like to take on.


Always

Always


The Cut Duck

Kingspear Streets

A modest fishing village tucked into the Veine spires, Ries.

The roughest dock bar in town. Actually, the only dock bar in town. Have a drink and watch the world go past.

Always

Always


Talk over a chipped mug

There are a thousand dockside pubs like the Duck. Not all of them have the rough clientele. Fewer still have the damp, beer-stained, wet dog smell. Probably a good thing.

The Cut Duck's barkeep is a weathered woman with an even temper, sharp words and sharper ears. Perhaps she's heard something of note.

Always

Always

Ask if she's heard any rumours

A chancy challenge

A certain inclination of the head. A solitary raised eyebrow. A pointed look. What has she heard?